Six Colors
Six Colors

by Jason Snell & Dan Moren

This Week's Sponsor

End users aren't your enemy! Kolide gets users to fix their own device compliance problems–and unsecure devices can't log in. Click here to learn how.

by Jason Snell

We weren’t prepared for the Galactic Starcruiser

Speaking of Disney, Zombies, Run! developer Adrian Hon went to the immersive Star Wars: Galactic Starcruiser hotel/roleplaying game in advance of it closing next month and wrote a detailed description of the experience.

Hon’s ultimate point, which he made on Mastodon, is that “The Star Wars: Galactic Starcruiser hotel is the future of entertainment, but we weren’t prepared for it.” Or as his (very long!) post concludes:

It’s crystal clear to me the instant the Starcruiser closes, it’ll be lamented as a daring experiment that was tragically misunderstood. “Why doesn’t Disney do this any more?” people will wail. It doesn’t deserve its reputation – yet that reputation is partly of its own making. I hope this account explains what worked for me, what didn’t, and how Disney might do better next time.

And I’m sure there will be a next time.

A whole confluence of decisions and events doomed the Galactic Starcruiser, but I’m with Hon, who likens the entire thing to a video game or an escape room you’re in for two days: This sort of immersive experience is absolutely going to be a thing in the future, especially as generations raised on video games gain ever more disposable income. The Galactic Starcruiser, which is largely treated as the point-and-laugh folly of a hubristic Disney corporation, will probably end up being seen as a trailblazer.

—Linked by Jason Snell

Search Six Colors