by Jason Snell
The evolution of Audio Hijack
Rogue Amoeba designer Christa Mrgan details her huge overhaul of the interface of the new Audio Hijack:
Visually designing a software application that revolves around something inherently non-visual—like sound—is daunting. The immediate impulse is to lean on idioms and affordances from existing audio hardware (as our charming and easy-to-use Piezo does). The more complex a task becomes, however, the less convenient it is to refer to these real-world devices, which themselves can have steep learning curves and be a chore to use.
The new Audio Hijack is a triumph, and Christa’s interface design is the biggest reason why.