By Antony Johnston
March 31, 2026 4:00 AM PT
This machine changed my life

Let me tell you how the Mac changed my life.
In 1988 my high school form tutor, who was also head of the art department, got a Mac Plus. It was the only one in the school, as the computer room was all BBC Micros. In fact, so he said, it was one of the only school-owned Macs in England. It was kept in a locked office room, annexed off his classroom.
I loved playing computer games, and like all kids, I’d messed around with typing in BASIC programs from magazines. But whenever I strayed beyond the simple commands – LOAD, SAVE, PRINT, GOTO – I was out of my depth. I’ve never been able to get my head around DOS-like command line interfaces, let alone programming languages. They just don’t make sense to me, I’m all at sea.
(I’ve sometimes wondered if it’s because I always looked at computers as a tool, a way to do something, rather than a thing to do.)
So I don’t know why my tutor showed off that Mac to me, of all people. But I was gobsmacked by the visual interface and the tangibility of its spatial permanence model. ‘This icon here is your file. This window represents the space inside a folder. If you move the file into the folder, it will still be there, in that same visually-defined place, when you look inside again later.’
I know that sounds like the simplest, most obvious thing now, but in the 1980s it really wasn’t. Crucially, unlike a command line, it made sense to me.
So I was sold on the interface. But then what really blew my mind were the programs you could run on this thing. MacPaint. MacWrite. PageMaker. And the fonts! 12 different fonts you could place anywhere, change their size, make (some of) them bold or italic… again, this is simple and obvious stuff now, but not then.
For some reason, I don’t think any other pupils really took to that Mac. But I was hooked, and spent a lot of time in that cramped office room. I proceeded to use the Mac Plus’s tiny mono bitmap screen, paltry RAM, and single floppy drive to design and lay out two school magazines, one edition of the sixth-form ‘zine, and several judges’ pamphlets for the annual music and drama festivals – plus a bunch of, um, extracurricular stuff for my regular RPG gaming group: character sheets, combat resolution tables, equipment lists…
The ironic thing is, at no point did anyone tell me that what I was doing with this Mac could be a career. My work experience at the local newspaper had shown me that ‘layout’ was something done by chain-smoking men using bromides, cow gum, and rubylith – not computers. The very thought! So after flunking my A-levels (too much partying, not to mention fooling around on that Mac), I was a little unmoored and took the first office job I saw that sounded vaguely interesting: selling stationery.
I was an OK office drone, but my creative bent was obvious to everyone. My free time back then was dominated by games, music, and art. So, encouraged by my boss to go back to school and do something creative, I flicked through the local art college brochure… and found a course called ‘graphic design’. It even mentioned using Macs. Suddenly, I was back in that annexed room, designing a school magazine, and I knew what I wanted to do.
Perhaps the most amazing thing is how small the window of time and opportunity was where all of this could happen. Much earlier, and Macs barely existed; much later, and they were already in professional use everywhere. I was lucky enough to be right in that sweet spot.
I’ve been a professional writer for 30 years now, full-time for 24. That’s how most everyone knows me. But for almost a decade prior to that, I was a graphic designer at various agencies and publishers, eventually specialising in magazines. It was working in those places that gave me access to the net, and an online community that encouraged me to take fiction writing seriously. (Shout-out to alt.cyberpunk.chatsubo!)
There’s a whole chain of happenstance and chance events, too long to go into here, that led to me eventually being published. But if you follow it back far enough, that chain started with my form tutor introducing me to a strange new computer, which changed my life.
Happy birthday, Apple.
[Antony Johnston is a multi-award-winning, New York Times bestselling author of books, videogames, graphic novels, and more. Can You Solve the Murder? is available now in all good bookstores and online.]
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