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by Jason Snell & Dan Moren

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By Dan Moren

Campo Santo/Panic joint Firewatch out now

Note: This story has not been updated for several years.

I don’t get excited about Mac games very often anymore, but that’s because most of them don’t come with the kind of pedigree behind Firewatch. Developed by game house Campo Santo and published by Mac/iOS developers Panic, Firewatch is a first-person adventure game in which you play a fire lookout in the Wyoming wilderness. You communicate with your supervisor via a handheld walkie talkie as you attempt to solve a mystery in the summer of 1989…and that’s all you really know going in.

It seems like an unusual concept for a game–what other title lets you take pictures in game and have them developed and sent to you in real life?–but these days, my computer-based gaming has thrived on unusual concepts: Gone Home, anybody? Also, it doesn’t hurt that it’s gorgeous.



So, you can grab the Windows/Linux/Mac versions of Firewatch on Steam for $20, or on the PlayStation 4 if that’s how you roll.

[Dan Moren is the East Coast Bureau Chief of Six Colors. You can find him on Mastodon at or reach him by email at His latest novel, the supernatural detective story All Souls Lost, is now available for pre-order.]

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