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Six Colors

by Jason Snell & Dan Moren

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By Dan Moren

Grayout, the prequel to puzzle game Blackbar, is coming soon

Note: This story has not been updated for several years.

One of my favorite puzzle games of recent years was the clever Blackbar. I guess you might call it an “epistolary censorship thriller”1: set in a dystopian future, the all-text game involved reading letters with blacked-out words and trying to figure out what was supposed to go in the blanks. I’m not sure I’ve played anything else quite like it.

Well, designer Neven Mrgan2 has teamed up once again with programmer James Moore to release a sequel of sorts to Blackbar, called Grayout. Neven posted a tweet with a brief animated teaser about the game.

Neven’s other games include reverse-platformer The Incident and adventure game Space Age, both created with Matt Comi.


  1. Well, if you’re an English major as I am and are perhaps overenthusiastic about polysyllabic words. 
  2. Full disclosure, I consider Neven a friend (I don’t know what he considers me: a mortal enemy, perhaps?), and his wife Christa Mrgan designed our lovely site here. 

[Dan Moren is the East Coast Bureau Chief of Six Colors. You can find him on Mastodon at @dmoren@zeppelin.flights or reach him by email at dan@sixcolors.com. His latest novel, the supernatural detective story All Souls Lost, is out now.]

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