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Color e-readers, apps and devices we use while traveling, tech products we have but no longer want, and the tech products we’d immediately replace.


Report: DMA’s browser choice requirement benefiting third-party browsers

Ashley Belanger, writing at Ars Technica:

Reuters collected data from six companies, confirming that, when presented with a choice screen, many EU users will swap out default browsers like Chrome or Safari for more privacy-focused options. And because iPhones have a larger market share than Google-branded phones in the EU, Apple is emerging as the biggest loser, Reuters reported, noting that under the DMA, “the growth for smaller browsers is currently coming at the cost of Safari.”

In some ways, this isn’t surprising: I’m guessing a lot of consumers in the EU weren’t even aware that they could change the default browser on iOS.1 But it’s also early days and it’s possible that some of this is experimentation for people to see what else is on there—it’s not entirely clear to me from the story (or the Reuters story where the numbers originate) over what time period they’ve logged this. People may try out another browser and then change back—especially if we’re talking about browsers with, say, free trials to a paid subscription.

If this is real, lasting change however, then it would seem like the DMA is accomplishing at least part of its goals.

You may also remember, however, that the European Commission is currently looking into Apple’s compliance on browser choice. The Ars story goes into more detail here about some of the elements that spawned that:

[Open Web Advocacy] accused Apple of “maliciously” intending “to undermine user choice” with “an astonishingly brazen dark pattern” where “Apple engineers added code to the Safari’s settings page to hide the option to change the default browser if Safari was the default but then to prominently show it if another browser was the default.”

You can test this on an iPhone by scrolling to Safari under Settings. If Safari is not the default browser, there will be an option for “Default Browser App” where you can easily set Safari as the default. But if Safari is set as the default, this option disappears. For every other browser installed, the option remains to switch the default, whether that browser is set as the default or not.

This made me curious, so naturally I checked it out and, yes, this is true. However, that seems to be because the option for setting any browser as default is within the settings for that particular app. So, for example, if you download Chrome, you need to go to Settings > Chrome to change the default. That said, the Chrome settings always show an option to change the default, even if Chrome is already the default.

The right answer is to probably have a Browsing section (or even a Default Apps section) of Settings that’s an agnostic place to set the default. Because otherwise, you might not even know that you can change the default browser…which is exactly what the Open Web Advocacy group is alleging here. That certainly feels like Apple making a design choice that just so happens to favor its own app—which is exactly what the DMA is taking aim at.


  1. Case in point: how many consumers outside the EU don’t know that Apple lets you change the default browser too? 


by Jason Snell

MLB iPad app updated, still broken on the Mac

Our weeklong baseball nightmare…. continues? As I recounted on opening day, the MLB app for iPad—which works on the Mac and is great to have!—had stopped working on the Mac. Turns out it was a little more complex than that: it worked until you logged in, at which point it stopped working.

In any event, MLB updated the app and I was happy to report that it worked on my Mac again… for a single launch. Unfortunately, the next time I launched the app, it crashed.

The only solution for Mac users for now seems to be: when you want to launch MLB, go to Finder and choose Go to Folder from the Go menu. Then type ~/Library/Containers and press Return. Within the Containers folder you’ll find an MLB folder, which you must delete! Then launch MLB, click through the setup screens, and whatever you do, don’t quit the app or you’ll start this process all over again.

C’mon, MLB tech folks. Sort this out.


Casey Liss joins Myke to discuss Apple’s new Spatial Personas for visionOS, and their thoughts on an immersive experience from… Gucci? Also, emulators are coming to the App Store, and Myke wants to check Casey’s vibe.


By John Moltz

This Week in Apple: Ghost in the machine

John Moltz and his conspiracy board. Art by Shafer Brown.

Apple hasn’t given up on moving things that have AI in them, the iPhone 16’s genesis is nigh, and clean the house because spatial personas are coming over.

What could go wrong?

Look, you’re worried about AI. I get it. It’s impeding researchers who track language use, it’s being used to send out phony-baloney cease and don’t-desist-but-instead-link-to-our-site orders, and it dishes out bad medical advice.

But, lemme just run this by you. I think it’ll make it all more appealing.

What if we put the AI… in a robot?

Killer, right?

Ooh. I mean… uh… not… er…

“Apple Exploring ‘Mobile Robot’ That ‘Follows Users Around Their Homes’”

Apple is investigating the use of AI algorithms that would help robots “navigate cluttered spaces within people’s homes,”…

If they’re looking for a place to test them, my office would present quite the challenge.

Apple’s car may have been a lemon, but imagine how much lemonade you can squeeze out of something that big. Still, not everyone’s going along for the ride. Apparently it doesn’t take as many employees to make robots as it does cars since Apple is reportedly laying off more than 700 employees, many from its car division.

Other divisions affected including those working on micro-LEDs and some in a Siri data operations center. Somewhere a Siri manager is telling a team they’ll just work smarter, not harder, to peals of uproarious laughter.

Sweet 16

It’s only five months until the iPhone 16 is unveiled! Probably a little too early to start lining up for it, but to pass the time you can take a gander at some dummy models milled from solid pieces of aluminum. I have been assured that these are not liquid metal Terminators and pose no threat to John Connor.

But, of course, that’s just what a liquid metal Terminator would say.

tmttc/dla (too much trouble to click, didn’t look at), they look like iPhones. The base models feature an iPhone X-type vertical camera arrangement and they’re allll tooo biiig (lovingly caresses iPhone 13 mini).

The images don’t show the front side but rest assured that Apple’s war on bezels continues and some iPhone 16 models are expected to have even thinner bezels than previous generations. Sadly, as we have learned from Zeno’s paradox, Apple can only ever halve the bezel, it can never reach the edge of the phone, making it completely bezel-less.

At least until it is able to bend the phone into higher dimensions, achieving a true tessaphone that folds into N-space. Alas, some of the people working on Apple’s foldable space project were also laid off.

Or, possibly, they disappeared into another dimension. It happens.

A very spatial guest

After two lackluster Vision Pro offerings last week (the MLS Cup immersive video and MLB for Vision Pro), Apple unveiled spatial personas this week which many reviewers seemed pleased with, some going so far as to claim placing personas inside whatever space you happen to be in made them feel “more real”.

Those of us without a Vision Pro will simply have to take their word for it as from the outside it looks like a nerd haunting.

“Doooon’t forget to baaaaack uuuuup! Whaaaaaahaaaaa!”

“Honey! We’ve got ghosts again!”

“[sigh] I’ll call the exorcist.”

Spatial personas seem to solve a major criticism of the Vision Pro by allowing you to share an environment with someone else using a Vision Pro, whether it’s watching a movie or collaborating on a presentation. As Apple adds experiences like this, the Vision Pro moves from being a bleeding edge device to one that’s more broadly applicable for general use. At some point the device that has been chided as isolating could become the one that puts you in the same room as someone far away.

Provided your ghost friends have $3,500.

[John Moltz is a Six Colors contributor. You can find him on Mastodon at Mastodon.social/@moltz and he sells items with references you might get on Cotton Bureau.]



Spatial Personas and Apple TV

Jason says Spatial Personas are less goofy than they appear; Dan’s not mad at tvOS, he’s just disappointed. [More Colors and Backstage members get an additional conversation about Threads, the Fediverse, and the future of social media.]


Is it time for a Disney pep talk? We discuss what’s working and not working, and how Disney’s ready for streaming success if it’s willing to change. Plus, streaming advice! [For Downstream+ subscribers only: Disney/Apple bundling and Baseball streaming.]


by Shelly Brisbin

Another app switches to a subscription model, angering its users

Voice Dream Reader, the highly regarded Mac and iOS text-to-speech reading app, is the latest beloved app to adopting a subscription model, angering its loyal user base in the process. (In this case, the community of users skews heavily toward folks who are blind, visually impaired, or have print disabilities like dyslexia.)

The move comes from the app’s new owner, Applause Group, which bought the app in 2023 from original developer Winston Chen. Part of the backlash results from the planned $79 per year price tag (discounted to $59 until at least May 1, when the subscription becomes mandatory), but a bigger issue for longtime users is that Applause Group will effectively disable the older version of the app.

Jonathan Mosen, a well-known voice in the blindness community, says Applause Group has engaged in “trust-building” with the user community of late. However, he writes:

Users who are unwilling or unable to pay a subscription will lose the ability to add new content to their Voice Dream Reader library, thus rendering the app useless once they have read all the current material they have uploaded to the app. To put it clearly, Applause Group wants existing customers to pay a second time to retain functionality they already paid for.

Mosen also accuses Applause Group of violating App Store guidelines that require clarity when a developer changes the business model, since uploading new material to the app’s library was a feature users already had already purchased.


By Dan Moren for Macworld

Apple TV deserves better than tvOS

Year after year, one Apple OS ends up getting short shrift when the company announces its annual updates. While iOS, macOS, and iPadOS all show off their shiny new features, their overlooked sibling is left sitting sadly on the bench, waiting for its chance to shine—a chance that never seems to come.

I speak, of course, of tvOS.

And yet, tvOS is far from an also-ran when it comes to my household. A few years back I switched to consuming pretty much all my content through the Apple TV, and it’s put me in a contradictory situation where it comes to the set-top box: appreciative of how quietly and competently it does its job, and all too aware of where it could be so much better.

Continue reading on Macworld ↦


Our physical versus digital media preferences, the one tech product we have in (too much) abundance, whether we keep our phones in a case, and our journaling habits and methods.



By Jason Snell

Spatial Persona on Vision Pro changes the game

Note: This story has not been updated since 2024.

Now that’s more like it.

Spatial appears above the red Leave button.

On Tuesday, Apple flipped the switch on a new version of Persona, its 3D representations of visionOS users. Anyone with visionOS 1.1 or later now has the option to enable the spatial option when they make a FaceTime call with another visionOS user. (To enable a spatial Persona during a call, tap on the Persona tile and select the spatial icon right above the red Leave button.)

When you enable the Spatial Persona, everything changes. The box disappears, and instead, that person is just… inhabiting your space with you. Except as a ghost? The Persona itself is still hazy (there’s no back side) and mostly head, shoulders, and floating hands. And yet, somehow, by placing it into 3-D space, it seems more real.

I was able to invite my friend Stephen Hackett’s Persona over to my house for a play date and we were able to chat face to face in a way that just seemed more natural than talking to a persona in a box. It felt more like it was him.

Stephen Hackett haunts my iMac G4 and my Kallax.

And then I enabled SharePlay, and things got even wilder. I opened a Freeform board and shared it using Shareplay, and visionOS updated our locations so that we were both looking at the board together, side by side. The system kept our relative positions to each other and to the content consistent, so we were seeing the same stuff in the same places. (When I moved the Freeform window, the system also moved Stephen’s Persona. And when he moved the window, the window and his persona shifted in my space.)

After we had done enough damage in Freeform, we moved on to Game Room, where he beat me at Battleship. I kept peeking around the corner to see him playing at his side of the board. He sank my battleship!

Then we moved on to the TV app, where I used SharePlay to watch part of an episode of For All Mankind. When I used the app put myself in a virtual environment, Stephen also entered the environment. He could see when I moved us from the Moon to Apple’s (oddly chair-free) movie theater setting, and even as I adjusted our location in the theater. He was also able to drop out of the virtual environment and return to it on his own. But from my perspective, he was sitting next to me and chatting as the video played.

Personas and SharePlay have been available on visionOS from day one, but combining them in this way just feels different. And apparently the feature supports up to five participants simultaneously! I can’t wait to try that out.


By Jason Snell

MLB tvOS app adds Multiview, and it’s a winner

Note: This story has not been updated since 2024.

MLB multiview

Last week I provided a lot of tough love to Major League Baseball’s apps on Apple’s platforms. The MLB visionOS app is really buggy and lacks some key features. Meanwhile, an update to the MLB iPad App broke it on the Mac for most users. (Apparently it works until you’re logged in, at which point it starts crashing?)

There’s no news on either front—hopefully updates are coming, and it’s a long season—but I did want to share a bit more positivity about MLB’s tech abilities on another platform: Apple TV. This year’s MLB tvOS app adds support for Multiview, allowing you to place up to four games on screen at one time. And it’s an extremely good implementation.

To enable Multiview, bring up the player controls in any given game. You’ll see options to enter Gameday (which is excellent if you’re a pitch-by-pitch baseball nerd) or picture-in-picture, but there’s a new option to enable Multiview. When you select this, the video slides back and brings up an interface that lets you add more live games via cards at the bottom of the screen:

MLB add game interface

MLB’s interface here is top notch. When I was telling my wife about this feature, she complained that our Fubo TV Multiview feature is too complicated. And she’s right—it requires a bunch of remote-control gestures that are a bit opaque. MLB, in contrast, displays very clear instructions about which buttons do what:

MLB app with instructions on screen

The instructive text is clear and bold, and it changes based on context. My only complaint about the new interface is the lack of layout options. You can only display one game in large format; the others go in a strip on the right side of the screen, whether there’s one, two, or three. The Multiview feature in the Fubo and TV apps allow you to place two games side by side at the same size, and four games tiled perfectly to fill up the entire screen. (That’s my preferred layout.)

There are some other quirks: When you zoom into a single game and then zoom back out later, the other games sometimes don’t start playing, or play from the point where you left rather than just showing what’s happening live.

But quirks aside, I’m really impressed. In fact, this implementation is so good that I found myself assuming it would have limitations that it doesn’t actually have. Since Gameday appears in the same playback controls as Multiview, I assumed they were mutually exclusive, but they’re not: If you zoom into a single game, you can enter Gameday mode. When you click the back button, Gameday disappears. Click the back button another time, and the video zooms back into the Multiview window. It’s all smooth—this shows off the power that Apple packs inside modern Apple TV hardware, which is far beyond what’s available in other streaming boxes.

So, gold stars to the developers of the MLB app for Apple TV. The addition of Multiview is a winner, even though it’s got some quirks that need to be ironed out, and I’d really like some alternative layout options.

If you want to see it in action, here’s a video demo.


We often cite anonymous reports about Apple’s future, but where do those reports come from? We discuss of the value and ethics of Apple rumor coverage. Also, we’ve seen the latest Vision Pro immersive video and have strong opinions.


A simple explainer on Threads and federation

Matt Birchler’s got an excellent and quick primer on what it means to turn on federation on your Threads profile:

I know I’m drilling this in a lot, but you literally do not need to have a Mastodon account. By not turning on federation from Threads, all you’re doing is making it so people who did figure out how to sign up for Mastodon and like it to not be able to follow you. You can choose to do that, but you never have to touch Mastodon if you don’t want to.

I’ve been using both Mastodon and Threads (and BlueSky) for a while now. Mastodon continues to my biggest platform in large part because a lot of the tech crowd has moved there, but I’ve seen upticks on Threads (for the general public) and BlueSky (a lot of writers and creative folks). While I miss the simplicity of the one-stop shop that was Twitter, I’m glad to see so many options thriving. But federation remains my big hope for how we might see cohesion in the next decade.

While Threads’s federation integration is still kind of bare bones, it does at least prove that Meta’s actually attempting to deliver on that promise. The biggest outstanding question for me is how ActivityPub and BlueSky’s AT protocol, which is also a form of federation, might end up interoperating.


by Jason Snell

PSA: The MLB app doesn’t work on the Mac anymore

crash report dialog
Play… ball?

A few years back I reported with delight that you could now use the MLB iPad app on Apple Silicon macs. While MLB’s TV streaming service works on the web, it was nice to have everything in a separate app.

Welp.

It’s the opening week of the baseball season, which has often meant an opportunity for me to praise MLB’s apps, which were among the very best in the earlier days of iOS. Unfortunately, the MLB Vision Pro app is a mess. And now it is my sad duty to also report that, just in time for Opening Day, the MLB iPad app now crashes on launch on macOS.

I hate being hard on MLB, given its rich history of supporting Apple’s platforms. But here’s the truth: Major League Baseball got $3.8 billion by selling its tech arm to Disney.

I have no inside information about what happened as a result of that transaction, but MLB’s apps have gone from being stalwarts to being big messes. I guess they took the $3.8 billion and ran?

I haven’t even mentioned (until now!) the disastrous 2017 demo where MLB announced (and kinda, sorta demoes) an AR-based iPad ballpark app with functionality that basically never shipped. (At least I got to meet one of my favorite sportswriters, Grant Brisbee, and watch a Giants game from a luxury box.)

There’s a lot of great work going on at MLB. Statcast is amazing; the data feeding the wonky 3-D field in the Vision Pro app is spectacular; its Baseball Savant pages are just staggeringly good.

I just wish the apps would get their groove back.



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