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BlackBerry CEO: iMessage is against net neutrality

John Chen, head of what is still nominally a smartphone company, in a blog post adapted from a letter he sent to several members of Congress:

Unfortunately, not all content and applications providers have embraced openness and neutrality. Unlike BlackBerry, which allows iPhone users to download and use our BBM service, Apple does not allow BlackBerry or Android users to download Apple’s iMessage messaging service.

Let’s set aside the assertion that net neutrality means Apple should be forced to support iMessage on BlackBerry and Android phones. That’s a bizarre, nonsensical argument made from a company in a position of weakness: “Why won’t they share their toys?” You think RIM would have been in a hurry to share its technology with Apple back when BlackBerry was riding high?

But, that said, I’ve long wished that there were a way for iMessages to be sent and received by those on other platforms. It’s annoying to compose a group text to five contacts and have them all turn into evil green SMS messages, because one of them isn’t using an iOS device, Especially if, like me, you’re still on a limited texting plan.1

Maybe Apple considers iMessage a competitive advantage, or it simply doesn’t want to spend the time pouring glasses of ice water for people in hell, but I look at it more as an opportunity to stick it to the phone carriers, who continue to make oodles of profit off text messaging.

Between iMessage, Google’s multitude of chat systems2, BlackBerry’s Messenger, and whatever Windows Phone uses, wouldn’t it be great if we had one standardized way to send text, video, photos, and audio messages to anybody, no matter what smartphone or computing platform they’re using?

Yeah. In the words of Wayne Campbell: “And monkeys might fly out of my butt.”


  1. I know, it’s 2015, right? But when the option was either pay $5 for 200 texts a month or $20 for unlimited texting, I opted for the former, since most of the people I talk to are on iMessage. That may change soon, though… 
  2. Google Voice, Gchat, Hangouts–how many different ways to send text messages does Google need, and can anybody explain the difference? 

Pirating the 2015 Oscars

The Internet’s own Andy Baio continues his excellent tradition of finding how Oscar movies are being pirated:

The insatiable appetite for HD video led pirate groups to find new pipelines for sharing films before they even reach voters’ mailboxes, and in much better quality. These new sources for HD leaks, lurking anywhere from mastering studios to the mailroom, may be much harder for the MPAA to find than leaks from their own members.

This is one of those classic “you can’t stop piracy” stories that also shows just how far the technical skills of people in the industry lag behind the powers of people on the Internet.


By Dan Moren

Hit List: Album view

Note: This story has not been updated for several years.

Album View

Look, I’ve been pretty positive up until now, what with all my suggestions about features that Apple can improve. But it’s time to tap into our deep, collective discontent about those little aspects of Apple products that just bug us. For a company that places an emphasis on simple, elegant design, there are places where it seems to lose the thread. That’s no big deal—nobody bats a thousand—but sometimes in order to make products better, you need to remove things instead of adding them.

Case in point: the iOS Music app’s album view.

I don’t mean when you tap Albums on the toolbar and scroll through that list; I mean the annoying collage of album artwork that you only seemed to end up with when you’ve turned your phone sideways (probably by accident) while browsing your music.

Continue reading “Hit List: Album view”…


By Jason Snell

Typed thoughts about styluses

Note: This story has not been updated for several years.

There’s a lot of buzz out there regarding reports that Apple might feature a theoretical stylus on a theoretical 12-inch iPad. And as you might expect, people are wrongly suggesting that this is somehow Apple going back on the famous Steve Jobs line about how with tablets, “if you see a stylus, they blew it.”

Of course the context of that line was entirely different from what’s being rumored, as The Macalope ably explains here. This isn’t about requiring a stylus, but about offering one for specific uses. There’s definitely some demand—people like my friend Serenity Caldwell tend to get really excited when innovative Bluetooth styluses hit the market. Artists have praised the Microsoft Surface for its much more useful inbuilt support for styluses.

I admit that I have a difficult time ginning up enthusiasm for this particular tech unicorn. While I’m sure that artists and other pen-oriented niches would love an iPad that was better at accepting pen input, I’m not sure how large those niches really are.

Then again, as we saw with the iPhone 6 Plus, Apple’s product line has matured enough that the company can offer offshoots that augment the overall line without bearing the burden of appealing to everyone. A large iPad might find a few comfortable niches, including artists (pens in hand) and possibly (but not certainly) power users.

As for me, I’m absolutely the wrong person for this particular rumor. I’ve got terrible handwriting that’s only gotten worse over the years, as I’ve reached the point where I almost never use a pen1. I type 115 words per minute (as measured by TypeRacer) on a physical keyboard. My drawing skills tend toward the stick figure, and haven’t advanced much since fourth grade. (In fact, the only time I’ve ever used a stylus on an iOS device was when I used the Cosmonaut to play Draw Something back in its heyday.)

It’s just not my thing. On top of that, I’m an iPad mini user. I’m headed in the other direction with my iPad—the smaller the better.

So for the sake of people like Serenity, I hope Apple does bring better stylus support to the iPad—whether or not it makes its very own stylus. I like the idea of Apple products being the favorite tool for artists, even though I’m most definitely not one myself.


  1. Ironically, my co-host on Upgrade is also the co-host of a show about pens. Sorry, Myke and Brad. Shine on, you crazy diamond pens. 

Windows 10 will be a free upgrade

This operating-system-upgrades-for-free thing seems to have legs. As Brad Chacos at PCWorld reports:

Kicking off the consumer-focused Windows 10 event in Redmond on Tuesday, Microsoft operating system chief Terry Myerson announced that current users of Windows 7, Windows 8.1, and Windows Phone 8.1 will be able to upgrade to Windows 10 for free for one year after the operating system launches. Once you’ve claimed the upgrade, Microsoft will keep you updated for the supported lifetime of the device.

Microsoft’s event today was full of features, long, and weird. Among the introductions were a set of augmented-reality goggles, or as Nilay Patel of The Verge put it,

Oh, and also an 84-inch Surface tablet. Seriously.

I’ve got Windows 8.1 installed on my Mac, but every time I try to use it I find it utterly baffling. The changes in Windows 10 look pretty smart on Microsoft’s part, allowing computers to behave like computers rather than weird, half-tablets.


Upgrade 19: ‘Marco Marketing’

Upgrade Podcast

This week on the tech podcast that’s always running the latest version, Myke Hurley and I discuss upgrading versus sticking with what you know, CarPlay, and the financial success of Apps in the App Store. Plus we follow up on battery life and the 12″ Air from last week’s show, and answer your burning questions!

This week, Upgrade is sponsored by:

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  • PDFPen 2 for iPhone and iPad, from Smile: Edit your PDF’s from wherever you are.

By Jason Snell

Meet Audio Hijack 3, my new favorite audio utility

Note: This story has not been updated since 2022.

hijack-wide

Rogue Amoeba has announced the release of Audio Hijack 3, the successor to the venerable Mac sound utility Audio Hijack Pro. This is a huge update—the first major one for Audio Hijack in ten years—and so comprehensive that this feels more like a successor to the old Audio Hijack rather than a continuation.

I’ve been using Audio Hijack 3 in beta for six months now, for uses personal and professional, and I couldn’t be more impressed. This is a beautifully designed product that combines a clever and intuitive user interface with awesome power and versatility. It will appeal to podcasters, audio pros, musicians, and just about anyone else who needs to push their Mac’s audio capabilities past the meager sound features offered by OS X itself.

Audio Hijack 3 costs $49 for new users, but owners of any past product with “Audio Hijack” on the label will be able to upgrade to Audio Hijack 3 for $25. And anyone who’s bought Audio Hijack since this blog post 11 months ago will get it for free.

Continue reading “Meet Audio Hijack 3, my new favorite audio utility”…


Rene Ritchie on the Apple Watch

Here’s a nice iMore post from Rene Ritchie, synthesizing his own use of a smartwatch with what we know about how the Apple Watch will work:

Part of the reason I quickly stopped wearing my Pebble and haven’t had much interest in other smartwatches is exactly that lack of discretion and/or granularity — the understanding that the closer something is, the more subtle and sophisticated it needs to be.

The great failing of how the Pebble works (at least, when attached to an iPhone) is that there’s no granularity. Everything that pushes a notification to Notification Center pushes it to the Pebble as well.

The Apple Watch seems to take a two-stage approach, with a basic amount of information at a glance and a little more information if you decide to dive in. That’s a great start, but in order to not be overwhelmed with notifications we’ll need to be able to pick what we want to be notified about and what we don’t. Right now on the iPhone that happens in Notification Center settings, and it’s kind of a mess. A better approach to Notification Center could benefit all iPhone users, but most especially ones who also have an Apple Watch.


The Incomparable 230: ‘World-Class Weirdo’

The Incomparable

This week on my pop-culture podcast The Incomparable, we convene our Comic Book Club to talk about Alan Moore’s “Promethea.” The idea here is that Comic Book Club should be like a book club: You buy a book, read a book, and talk about a book. So many comics are inaccessible unless you have backstory knowledge and access to hundreds of issues. We’re trying to avoid that.

My guests this week are Lisa Schmeiser, Erika Ensign, Monty Ashley, Chip Sudderth, and Tony Sindelar.

This week’s Incomparable is sponsored by:

  • Squarespace — Start Here. Go Anywhere. Use code SNELL at checkout for 10% off.

  • MailRoute — Live a spam-free life without buying or installing hardware or software. Use code SNELL for 10% off your subscription.

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Sponsor: Igloo

My thanks to Igloo for sponsoring Six Colors this week. Igloo is a web intranet that your users will be able to access from anywhere and from any device. The interface is intuitive, making file sharing and collaboration easy, even on the latest iPhones.

Give Igloo a spin today, and see for yourself why Igloo is an intranet you’ll actually like.


By Jason Snell

Taking CarPlay for a spin

Note: This story has not been updated for several years.

Inspired by Marco Arment, I bought a Pioneer SPH-DA120 CarPlay receiver and some accessories1, so I could test out Apple’s CarPlay in-car technology without buying a new car or tearing apart my existing car. While I haven’t had the opportunity to use CarPlay while driving, I’ve spent some time with it over the past couple of months, enough to form some initial judgements.

It’s currently very early days for CarPlay. The technology currently appears on a small number of aftermarket car stereos and as an option in some brand-new cars. It’s an attempt by Apple to create a more appropriate in-car interface for iPhone apps, one that doesn’t have to rely on carmakers or the manufacturers of in-car technology. CarPlay should be CarPlay everywhere.

To connect your iPhone2 to CarPlay, you’ll need a wired connection—Bluetooth won’t do it. Your iPhone broadcasts the CarPlay screen over Lightning and USB and onto your car’s video screen, where you can control it via buttons or via touchscreen (depending on what format your device supports). The SPH-DA120 is a touchscreen, so that’s what I used.

The main CarPlay screen looks very much like a simplified iPhone screen. There are pages of large app icons and, off to the left side, a vertical control area with a home button, the current time, and your phone’s network strength.

As you might expect, CarPlay is intentionally designed to be controlled by Siri as much as possible. The Phone and Messages apps are absolutely driven by voice—when you tap them, the expectation is that you’ll use your voice to kick off a phone call or send a message. I enabled the “Hey Siri” feature on my iPhone and was able to trigger voice commands by using that key phrase, and for the most part CarPlay followed along.

The Music and Podcasts apps are pretty much what you’d expect—they’re iPhone apps redesigned to fit into the CarPlay interface. As a result, there’s not a lot of room for lists. The Now Playing screen for both apps has large, readable text and easy-to-hit control buttons, albeit at the expense of pretty album/podcast art, which is now pushed way into the background.

The highlight of the entire CarPlay experience for me was Maps, which has been thoughtfully redesigned for the in-dash screen. You can pick a destination from right on screen, choose between alternate destinations, and get estimate times of arrival—all the stuff you can do from the Maps app on the iPhone, yes, but now it’s all on a screen in the middle of the dash. And when you’re navigating, the permanent control bar on the side of the CarPlay screen includes a Maps icon, so you can get back there quickly.

Apple’s site lists eight third-party apps that work with CarPlay, but I could only get two to work: iHeartRadio and Overcast. Both of them provided simple interfaces a la the Podcasts app, but I found them to be slow and unreliable. In my testing, both iHeartRadio and Overcast sometimes failed to display any menu at all. Other times, there would be long delays between menu items. And the apps frequently just crashed, stopping playback and taking me back to the home screen.

If one of the apps worked great, I could lay this at the feet of the other app developer, but since both of them are buggy I’m more inclined to blame CarPlay itself. And maybe, just maybe, this is why more of these promised CarPlay apps—like Apple’s own Beats Music—don’t actually appear on the CarPlay interface. Apple’s own CarPlay page lists these apps and refers to them in the present tense, but it seems like wishful thinking to me.

So is CarPlay worth it? Right now, I’d have to say no. I’m encouraged by the potential here, but it feels slow and seems buggy. Though I’ve got this Pioneer CarPlay unit right here, I’m not planning on installing it in my car… at least, not yet. An Apple-designed interface in my dashboard sounds like a great idea, but until there are more third-party apps—and until third-party apps actually work well—maybe it’s just as well that CarPlay devices are still few and far between.


Overcast’s 2014 sales numbers

Marco Arment opened his books to the Internet yesterday, displaying the money his podcast app Overcast made in 2014.

For me, the big takeaway is that Overcast appears to have reached a sustainable level. I always worry that app releases will have a big spike of initial interest, and then tail off to nothing. Overcast appears to have had the big spike, yes, but whatever momentum and visibility it gained during that period appears to have paid off with ongoing visibility. (My guess is that the app’s been so well received that its word-of-mouth promotion and appearance on numerous best-app lists have helped it maintain a decent level of revenue.)

I do still wonder about the app’s viability over time. Because Marco has phrased the app’s purchase option as “unlock everything,” I worry that he’s preventing himself from coming back to his current customers down the road to ask for more money for big new features. But there are other ways Overcast could fund itself, including cloud services. (I’d pay something for the ability to add URLs and arbitrary audio files directly to my Overcast playlists, for example.)

Still, as someone who recently left his job and now works at home all day, I can relate to Marco’s take on creating a sustainable business:

After the self-employment penalties in taxes and benefits, I’m probably coming in under what I could get at a good full-time job in the city, but I don’t have to actually work for someone else on something I don’t care about. I can work in my nice home office, drink my fussy coffee, take a nap after lunch if I want to, and be present for my family as my kid grows up. That’s my definition of success.

My son just walked out the front door to go to school, and I gave him a hug before he went. And so I raise my cup of fussy tea to Marco and Overcast.


By Dan Moren

The export business

Note: This story has not been updated for several years.

For the last few months, I’ve been playing around with Hanx Writer. I usually don’t hold much truck with celebrity-backed apps—they’re usually more gimmick than substances—but in this case, two things drew me to the app:

  1. A very polished, nostalgic, and functional simulation of a classic typewriter.
  2. Tom Hanks. I mean, who doesn’t love Tom Hanks? The man is a national treasure.1 Even when he’s nattering on to a volleyball on a desert island, there’s just something so trustworthy about him. Tom Hanks would never lead me astray!

To be fair, it was mainly the first one. The app debuted right about the same time that I’d been brainstorming on a novel idea with a noir-ish tone, and the sound and feel of a classic typewriter seemed the perfect way to bring those sensibilities to the surface.

As a writing tool, it’s a lot of fun. Far from perfect, but it’s designed with limitations in mind. I even ponied up for the additional typewriter and font styles. Hearing the tappity-taps of the keys while writing—and that great DING! SHOOOK at the end of a line—is viscerally delightful.

But as much fun as it is to write with, it gets a little tricky when it comes to editing: there’s no search feature, no way to highlight things, etc. Well, sure—you wouldn’t have had any of those things on a typewriter; they’re just sticking to the aesthetic. “That’s cool,” I thought to myself. “I’ll just export it to another app and do my editing there.”

And this is where Hanx Writer commits its unthinkable sin. Because you can tap on the Share button and send your file to Dropbox, Good Drive, iBooks, GoodReader, and any number of other apps.

But when you do, it comes through as an un-editable PDF. “Okay, I’ll just copy and paste it into Pages.” Which sort of works, except you end up with all sorts of weird mid-line (and occasionally mid-word) line breaks, missing tabs, and so on. That might not be a pain if you’ve written a couple of pages, but on 21,000 words of a novel in progress, it’s a little more of a chore.2 (Format conversion, in general, often seems to be more art than science.)

You can probably work some crazy grep madness to try and restore it to a usable format, but this is all a pain for something that should have been easy.

I’m not sure exactly what workflow the Hanx Writer folks had in mind—print it out, maybe?—but I’m pretty sure that the format in which it exports is not a standard that most publications, book publishers, or movie studios would take without a raised eyebrow and a disbelieving chuckle—well, unless you’re Tom Hanks, probably.

Long story short: don’t hold your user’s data hostage. As much as I like Hanx Writer and enjoyed typing in it, I’m a working writer—emphasis on “working”—and, at the end of the day, I’m going to land on the practical tool that helps me get my work done, not the idiosyncratic one that I have to wrestle into submission.3


  1. Literally. I hear Nicolas Cage will go looking for him in his next movie
  2. I also tried uploading to Google Drive and downloading as a Word doc (only a fraction of random pages came through), extracting text via an Automator workflow (pretty much same result as copy/paste), using Adobe Reader (which wanted to charge me), and PDFPen export to RTF, which had some funkiness too. 
  3. One of my Twitter followers pointed out that Hanx Writer also has a $0.99 in-app purchase for a third-party keyboard that provides the typewriter keyboard in other apps, so I’ll be giving that a whirl next. 

[Dan Moren is the East Coast Bureau Chief of Six Colors, as well as an author, podcaster, and two-time Jeopardy! champion. You can find him on Mastodon at @dmoren@zeppelin.flights or reach him by email at dan@sixcolors.com. His next novel, the sci-fi adventure Eternity's Tomb, will be released in November 2026.]


The Expanse trailer

James S.A. Corey’s Expanse series is being made into a TV show for Syfy, and this is pretty much our first look at it.

Jason, I, and several others discussed the series not too long ago on The Incomparable; I feel comfortable saying that these were my favorite books of 2014. I devoured all four multi-hundred page volumes within the space of a month or so, and regret nothing.

The show looks interesting, veering from low-budget looks on some of the sets that are reminiscent of Battlestar Galactica and Firefly to pretty solid CGI space scenes. I still think Thomas Jane is too young and too handsome to play the world-weary protagonist Miller, but it’ll hardly stop me from watching. Steven Strait, who plays Holden, the other main character, is not quite what I pictured either—he also seems a bit too young—but again, TV networks are gonna TV network. At least they got the fantastic Shohreh Aghdashloo to play my favorite character, political operative Chrisjen Avasarala.

All in all, I’m looking forward to another well-made space opera on TV—it’s been far too long.


Monument Valley, by the numbers

/Users/dmoren/Desktop/monumentvalley-bleed.jpg

The geometry-bending puzzle game Monument Valley was one of the hit games of the last year, and it was hard not to find it delightful–unsurprisingly, it made our top iOS games of the year list. But we already know that critical and even popular success doesn’t always translate into financial success.

The developers behind it, ustwogames, have created a detailed infographic, breaking down of the numbers involved in the game: from sales of it and its expansion to stats about how many people finished the game, which were the most popular chapters, and more. (Note: There is at least one spoiler for the game in the chart, so you might want to avoid if you’re in the midst of playing or plan to play.)

It’s yet another fascinating data point of the economics behind apps, though even this may not paint a full picture–ustwogames is, itself, a smaller part of ustwo, a larger studio, and it’s unclear exactly how this is reflected in aspects like development costs. And, even more to the point, hardly every app–or even one in a thousand or ten thousand–has this kind of success.


‘Trying to sail across an ocean on a pile of accrued garbage’

Issue 20 of the iOS development magazine objc.io features an interview with Loren Brichter, creator of Tweetie and Letterpress. Brichter has fascinating things to say about why programming just isn’t good enough, and about keeping perspective in life.

Maybe it’s the Graybeard engineer in me, but the more I learn, the more terrible I think programming is. I’d love to rip everything up and start over. But you can only swim against the tide so far, so it’s sometimes satisfying to sift through the garbage and repurpose terrible technologies to make something that is slightly less terrible.

It’s definitely worth a read, even if you’re not a programmer yourself.

[via Guy English]


By Dan Moren

Wish List: Siri for OS X

Note: This story has not been updated for several years.

/Users/dmoren/Downloads/siri-osx-bleed.jpg
Not on the list: “Hey Siri, why aren’t you on the Mac?”

I know, right? We’ve had a voice-controlled intelligent assistant on our iPhones since 2011 and on our iPads since 2012, but on the Mac, nothing. Yes, the speech-to-text dictation feature arrived in Mountain Lion and in Mavericks we got enhanced (read: offline) dictation.

But still no Siri.

Siri has its detractors, but as folks like John Gruber have noted, it does seem to be improving, at least in terms of performance. There are certain features that I use it for frequently: checking the temperature, adding reminders to a list, sending texts while in the car, and so on.

Here’s the thing: too many people call Siri a failure because it’s not better at everything. But it doesn’t need to replace conventional inputs like keyboards, pointing devices, and remotes; it can live along side them. Really, it just needs to be better at some things—and there’s no question that it is.

So, would it be useful on the Mac?

I maintain yes—with a couple of caveats. Only one major improvement came to Siri in iOS 8: the “Hey Siri” feature. I’d say that’s critical to the best possible use case scenario for Siri on OS X. Right now, the Hey Siri feature on iOS is limited to use when the device is plugged in.1 Given that your desktop Macs are always plugged in (and your laptops have a much higher capacity battery), they could presumably listen for Hey Siri all the time. And the higher processing power of Macs combined with their much more permissive architecture could be harnessed to let Siri do more than it can do now. Combining Siri with Automator and Apple Script, for example, could allow for much more powerful and user-created capabilities.

This isn’t anything new, by the way. Old school Mac users may remember all too well the voice control options that date back to the classic OS. A vestige of them still remains in OS X, as it happens, squirreled away under the Accessibility preference pane; there you can associate a phrase with some sort of action. But it lacks the innate intelligence of Siri: you can’t ask it questions, it can’t really look information up, etc. More than anything, it’s simply a set of voice-activated macros.

OS X's Dictation Commands

I don’t know if most Mac users would take advantage of Siri, but it could open up some pretty interesting possibilities. Imagine if your iPhone, iPad, and Macs were all front ends to a single instance of Siri that’s optimized for you, learning what tools you use, what information you want, and so on. All of it available simply by saying “Hey Siri”—or, hopefully, some name of your choice: “Computer,” “Jarvis,” etc.

Perhaps that triggers worry of some sort of HAL- or Ultron-like malevolent AI, I don’t know. To the Star Trek nerd in me, the idea of a computer available to answer questions addressed seems awesome. Amazon’s after something very similar with the Echo, but there’s certainly an element of suspicion that accompanies it—Amazon’s core business, after all, is retail, so where’s the catch?2

Adding Siri to the Mac probably isn’t a high priority for Apple, honestly, and after seeing three major versions of the OS come and go without bringing the virtual assistant to the Mac, I wouldn’t be shocked if this year’s upgrade (Big Sur? Redwood? Alcatraz?) left it on the wayside once again. But if Apple’s serious about improving Siri, and if Amazon’s Echo gains any traction, I think the company really should consider adding the Mac to the fold.


  1. With one exception, as my friends Lex Friedman and John Moltz informed me: when Siri has delivered you a result, you can use “Hey Siri” at the Siri screen. It’s almost an interactive command prompt. 
  2. If it were a Google product, for example, we’d all be pretty confident Google was using the info to target ads better. 

[Dan Moren is the East Coast Bureau Chief of Six Colors, as well as an author, podcaster, and two-time Jeopardy! champion. You can find him on Mastodon at @dmoren@zeppelin.flights or reach him by email at dan@sixcolors.com. His next novel, the sci-fi adventure Eternity's Tomb, will be released in November 2026.]


By Jason Snell

How I podcast: Recording

Note: This story has not been updated since 2023.

I do a lot of podcasting. And I am often asked about what tools I use and how I produce my podcasts. So in a series of articles on this site, I hope to detail my approach to making podcasts. What I don’t intend is to suggest that this is the only way to make podcasts—it’s just the way that I make them. If I can provide some sort of inspiration—or even a cautionary example of what not to do—I’m glad to do so.

While I think it’s true that many people underestimate how much work goes into making a podcast, I also get the sense that other people overestimate the time I spend. And depending on what kind of a podcast you’re creating, the amount of time required to put it together can vary widely. The average episode of The Incomparable takes several hours to edit; the average Vulcan Hello I can turn around in 10 minutes.

Continue reading “How I podcast: Recording”…


Clockwise 70: ‘Little Crab Hands’

Clockwise Podcast

Clockwise is a weekly podcast that covers four technology topics in less than 30 minutes.

In this week’s episode, my co-host Dan Moren and I are joined by Serenity Caldwell of iMore and Stephen Hackett of 512 Pixels to discuss Apple’s endless quest for thinner and lighter devices, Faux Apple Watches at CES and the rise of Apple Watch fever, the final destination of the iPod touch, and the end of an era at the iTunes Store.

Clockwise is sponsored this week by:

  • Boom 2: Audio processing to make whatever sounds come out of your Mac sound great.


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