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Six Colors

by Jason Snell & Dan Moren

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By Dan Moren

A Thing We Like: Sea of Thieves

Aye, it’s a pirate’s life for me. Rare’s Sea of Thieves might not capture everything you loved about the Pirates of the Caribbean franchise, but if you’re looking for the best darn sailing ship simulator around, well, it can do that and a whole lot more.

I’ve been enjoying my foray into the MMO pirate game, which debuted last week for Xbox One and Windows PC. In particular, I love the utterly pitch-perfect world that the game creates; it’s a fertile space for all sorts of creativity. You hop aboard your ship (either a one- or two-person sloop or a three- or four-person galleon) and set sail between islands in search of treasure, skeletons, and the occasional chicken.

The main criticism I’ve seen of Sea of Thieves is that the gameplay isn’t particularly deep. And while that’s true, I also think it’s fine. Not every game has to be of the totally overwhelming requires-you-to-invest-months-of-your-life type as, say, Breath of the Wild (which I’ve also been playing).…

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